Monster (itch) (Sheg) Mac OS

broken image


ioquake3 is a free software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code. The source code is licensed under the GPL version 2, and was first released under that license by id software on August 20th, 2005. Since then, we have been cleaning it up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games, ports to new platforms, and other projects. We have developed the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods on modern platforms like Linux, Windows 7, 8, and 10, Mac OS X Mac OS X Yosemite and macOS Sierra.

  1. Monster (itch) (sheg) Mac Os Catalina
  2. Monster (itch) (sheg) Mac Os X

A story-based harem game where all the girls will end living with the MC and he isn't a pedant asshole.

  1. A Human In Monsteropolis (10-8-2020 Mac OS X).zip 96 MB. A Human In Monsteropolis (10-8-2020 Linux).zip 150 MB. A Human In Monsteropolis 10-8-2020 Project Files (Up To Tutorial Part 25).zip 380 MB. Development log. New version released today. Leave a comment. Log in with itch.io to leave a comment.
  2. Lol rip if you have mac os or linux. Jeuryisbad 4 days ago. I have a windows at home but i use my laptop with linux. Monster needs a text box to do it and a dubbing too. Lolnoobs 10 days ago. Bruh the secret key is spacebar. Plz make it for mac. LazyClown 13 days ago (-1) is there a way to not run the exe and still.
  3. Thanks for checking out my channel. My name is MacG and on this YouTube channel you will find weekly episodes featuring a long time friend of mine @LennMoleko and the beautiful Ghost Lady.


StatusReleased
CategoryGame mod
PlatformsmacOS
PublisherThe ioquake Group
AuthorNuclearMonster
TagsFirst-Person, ioquake3, quake, quake-3
LicenseGNU General Public License v2.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerServer-based networked multiplayer
LinksHomepage, Community, Source code, Twitter

Install instructions

None of these binaries will do much without a game to play, Quake 3: Arena is not free and still can be purchased on Steam or gog in order to get the necessary files. If you've got an old disc that'll work just as well. Pirated copies of Quake 3 are usually broken and we will not support anyone who pirates the game.

If you don't want to buy something you can play games for free using this engine.

After installing any of the builds for download please upgrade immediately to a test build and read the Player's Guide if you're not super familiar with Quake 3.

Need support, or just want to chat with other players? Join our community or just lurk in the corner at our forums.

Download

A downloadable RPG

Emergency Monster Team Update Ver 0.103.1 (Fixed game breaking issues)

This story takes place after 'Emergency! Monster Team: Chapter 0.'

Monster (itch) (sheg) mac os x

Nadel is a Berserker Paramedic who is headed back to work after the events of the 'Pipe Man' took place in the monster city of Dendsville. The city is on high alert, so the hospital director has asked her to work inside for the evening. She's tasked with helping the staff and patients.
Created by Victor James Torohttp://torocomics.com

Editing and extra help Marion N. Toro http://mariontoro.com
Chibuzo 'A. Lisa' Akaolisa singer of the theme songhttps://soundcloud.com/mahogany-defined

Aarti Jainath Play Testing and design consultinghttp://www.aarti-art.nl/

Eric Matyas' musichttp://soundimage.org/

Va11halla bartending action(aka murder mystery) mac os. Guest character 'Lexi' created by S.J. Barinkahttps://www.instagram.com/sjbarinkaart/

Update Information:
Hi everyone, since the last version of Emergency Monster Team, I've made some massive updates. This included text, font, story, art and missions. ** Play Time: 1hr+ (Speed Run) to 1-2 Hours (Exploring/Clicking everything)
New Nadel:
This version of Nadel is updated to match the current way I draw her. I also edited her walking animations to make it a bit easier for me to do updates. The overall plan will be for her to have various costume swaps or outfits that change with her story or her finding hidden ones. You can open her closet in the bedroom to see the Beta version of Nadel.


New UI: I wanted the UI to be a bit more simple, but not the standards white border that comes with RPG Maker. I think it fits for now.
New Icons:
I made some new pixel art icons. Some are edited versions of the base RPG Maker icons, others are more original versions that fit with the custom items I created.

New Music:
I added the full theme song 'Someone There for Me' by Chibuzo at the title screen and later in the game. The music for Nadel's Apartment and Gift Shop are simple beat loops I made as a placeholder for now.

The outside beat was created by my brother Fernando Toro. I also made some other adjustments to the songs played in Lanoir's Office and the Operation Level.


New Items:
These were added in the game to help with some of the harder fights that can take place now.

Two new battles:
Vendi: a multi limbed monster found on the 3rd floor that you need to defeat to progress the story.


Latrine: a monster found in the first floor bathroom that stays locked till you have a 3 member party and complete the small quest to gain access.



Operation:

There is now a point and click operation in the game after you find all the bones for the Old Skeleton.


New Interactions:
I added more interactions with the staff members and NPCs. They can change based on having Mika and Bonita in your party.
Some interactions are locked based on who you have in your party.
You can also see the party members following you now.

New Sound Effects:
There are some new sound effects I added to bring more depth to various scenes.

New character:
I've added a new character towards the end of the demo. Ninja tycoon mac os.

(itch)

Nadel is a Berserker Paramedic who is headed back to work after the events of the 'Pipe Man' took place in the monster city of Dendsville. The city is on high alert, so the hospital director has asked her to work inside for the evening. She's tasked with helping the staff and patients.
Created by Victor James Torohttp://torocomics.com

Editing and extra help Marion N. Toro http://mariontoro.com
Chibuzo 'A. Lisa' Akaolisa singer of the theme songhttps://soundcloud.com/mahogany-defined

Aarti Jainath Play Testing and design consultinghttp://www.aarti-art.nl/

Eric Matyas' musichttp://soundimage.org/

Va11halla bartending action(aka murder mystery) mac os. Guest character 'Lexi' created by S.J. Barinkahttps://www.instagram.com/sjbarinkaart/

Update Information:
Hi everyone, since the last version of Emergency Monster Team, I've made some massive updates. This included text, font, story, art and missions. ** Play Time: 1hr+ (Speed Run) to 1-2 Hours (Exploring/Clicking everything)
New Nadel:
This version of Nadel is updated to match the current way I draw her. I also edited her walking animations to make it a bit easier for me to do updates. The overall plan will be for her to have various costume swaps or outfits that change with her story or her finding hidden ones. You can open her closet in the bedroom to see the Beta version of Nadel.


New UI: I wanted the UI to be a bit more simple, but not the standards white border that comes with RPG Maker. I think it fits for now.
New Icons:
I made some new pixel art icons. Some are edited versions of the base RPG Maker icons, others are more original versions that fit with the custom items I created.

New Music:
I added the full theme song 'Someone There for Me' by Chibuzo at the title screen and later in the game. The music for Nadel's Apartment and Gift Shop are simple beat loops I made as a placeholder for now.

The outside beat was created by my brother Fernando Toro. I also made some other adjustments to the songs played in Lanoir's Office and the Operation Level.


New Items:
These were added in the game to help with some of the harder fights that can take place now.

Two new battles:
Vendi: a multi limbed monster found on the 3rd floor that you need to defeat to progress the story.


Latrine: a monster found in the first floor bathroom that stays locked till you have a 3 member party and complete the small quest to gain access.



Operation:

There is now a point and click operation in the game after you find all the bones for the Old Skeleton.


New Interactions:
I added more interactions with the staff members and NPCs. They can change based on having Mika and Bonita in your party.
Some interactions are locked based on who you have in your party.
You can also see the party members following you now.

New Sound Effects:
There are some new sound effects I added to bring more depth to various scenes.

New character:
I've added a new character towards the end of the demo. Ninja tycoon mac os.

Ending
The demo has an actual ending after you complete all the story missions. There's a bunch of other smaller updates I did for the game and if you played the previous version you'll see them. Please enjoy and post and share.
Overall this has been a major task. I've learned a lot about making games working on this project and I intend to add lots more content. The game is currently free to play, but donations are encouraged. As I move forward I might add in some guest characters down the line.
Thanks for playing,
Victor James Toro

StatusIn development
Rating
AuthorToro Comics
GenreRole Playing
Made withRPG Maker, Clip Studio Paint
Tags2D, Comedy, Hand-drawn, Horror, hospital, medical, monster-girls, Singleplayer, toro-comics
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Joystick

Download

Click download now to get access to the following files:

Development log

  • Enemy Ideas
    77 days ago
  • Working on Bugs in the game..
    Dec 10, 2020
  • EMT Massive Update! ver.0.103
    Dec 08, 2020
  • Added Pharmacy and more!
    Oct 27, 2019

Log in with itch.io to leave a comment.

oh wow that's strange. What version did it crash in? OSX, PC?

Okay, I'll have to probably have to open the program in OSX then export it from there to fix the issue. MV seems to have an issue where when exporting from Windows to OSX it glitches.

Which battle did this happen in? I was playing through and haven't had the issue.

Monster (itch) (sheg) Mac Os Catalina

I think the very first one. I can try playing it again to double check.

Monster (itch) (sheg) Mac Os X

It's been a while since then, but I fixed the issue with the battles and everything should be good in this version.





broken image